#include "propertyList.hpp"

int main()
{
	PropertyList myList;
	myList.Insert("astring", std::string("mytext"));
	myList.Insert("anint", 5);
	myList.Insert("afloat", 3.5f);

	std::string st;
	int i;
	float f;
	double d;

	myList.GetValue("astring", st);
	myList.GetValue("afloat", d);
	myList.GetValue("anint", i);
	myList.GetValue("adouble", d);

	myList.Remove("astring");
	myList.GetValue("astring", st);

	myList.Remove("me");
	return 0;
}